Logic Tutorial: Blinking Fire

To do this logic you need:
 * Pulse Cube
 * Fire

1. Pulse Cube

 * Place the Pulse Cube

You can find on inventory in the advanced logic tab.


 * Click with the right button mouse at the Pulse Cube and go to the settings.

The Enable Time is time of you want to the fire is on.

The Disable time is the time of you want to the fire is off.

The lower the value of the two, the greater the frequency the fires blink.

2. Fire
You can find on inventory in the logic tab
 * Place the Fire.


 * Connect the red trigger of Fire into the blue trigger of Pulse Cube.

Explaining
The pulse cube will send energy with intervals of time to the fire cube, in this way the fire will blink according to the desired times in the pulsar

Other Uses
You can use this logical system too for:


 * Blinking Lights
 * Blinking Explosions
 * Blinking Models
 * Blinking Smoke
 * Blinking Texts
 * Blinking Sounds
 * Simple Day/Night Cycle
 * Countdown