Class

Classes are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature was firstly released in the | Friends server on August 7th, 2019, then released in BR in September 27th, 2019, and was finally released in Live in October 2nd, 2019.

= Settings =

Team

 * Set the Team that can use the Class.

Look

 * Set the appearance of a Class from the avatars you own. Accessories are included.

Skills

 * UnlimitedAmmo.png a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents you from making the class too overpowered to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.

There are currently 3 types of Skills:

• Defence • Offence • Tactical

Defense
- Health Players' Health can be set from 1% to 200% of the default Health. Removes 99 Power when set to min (1%) and uses 50 Power when set to max (200%).

- Damage Reduction Damage taken by players can be reduced to 10% - 80% of the default amount. Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).

Offence
- Unlimited Ammo Players get unlimited ammo on weapons. Uses 100 Power

Tactical
- Speed Modifier Players' Speed can be set from 20% to 200% of the default Speed. Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%). - Double Jump Players are able to jump in the Air again without landing. Also drastically reduces fall speed briefly. Uses 100 Power.

- Oxygen The time players can breath underwater (or breathe air when having the Gills skill) before suffocating can be set from 0 to 500 seconds. Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).

- Jump Height Players' Jump Height can be set from 20% to 200% of the default Jump Height. Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

- Slow Fall Players' falling speed can be set from 20% to 80% slower than normal when holding the jump button while the player falls. Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%). Stacks with Flamethrower's, Heal Ray's, and Revolver's/Dual Revolvers' Slow Fall. - Parkour Master Players can wall-jump on any surface, as every surfaces gains the same properties as the Parkour Material. Uses 25 Power. - Slippery Shoes Players' friction can be set from 25% to 100%. The higher the value you set, the more slippery the surface is, like when walking on Ice or Black Ice Materials. Removes 3 Power when set to min (25%) and removes 10 Power when set to max (100%). - Gills Players are breathing water instead of air, like fishes. Uses 0 Power.

- No Weapons Players are unable to pick up Weapons including Cube Gun. Removes 50 Power.

- No Consumables Players are unable to pick up effects pickups.

Gold Cost
= Trivia =
 * The original release date for Live was in September 30th, 2019. The update got delayed due to technical issues.