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{{Infobox item
 
{{Infobox item
 
| name = Class
 
| name = Class
| image = Classes.png
+
| image =
  +
[[File:Classes.png.png|thumb]]
 
| caption = Class Icon
 
| caption = Class Icon
 
| type = [[Blueprint]]
 
| type = [[Blueprint]]

Revision as of 17:24, 24 March 2021

Class
[[File:
Classes
]]
Class Icon
Description
Type
Blueprint
Power
Player's choice
Effect(s)
Player's choice

Classes are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature was firstly released in the | Friends server on August 7th, 2019, then released in BR in September 27th, 2019, and was finally released in Live in October 2nd, 2019.

Settings

Team

  • Set the Team that can use the Class.

Look

  • Set the appearance of a Class from the avatars you own. Accessories are included.

Skills

  • UnlimitedAmmo

    Unlimited Ammo

    Give a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents you from making the class too powerful to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.

There are currently 3 types of Skills:

• Defence
• Offence
• Tactical

DoubleJump

Double Jump

Defense

- Health
Players' Health can be set from 1% to 200% of the default Health.
Removes 99 Power when set to min (1%) and uses 50 Power when set to max (200%).

- Damage Reduction
Damage taken by players can be reduced to 10% - 80% of the default amount.
Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).

Offence

- Unlimited Ammo
Players get unlimited ammo on weapons.
Uses 100 Power

Tactical

- Speed Modifier
Players' Speed can be set from 20% to 200% of the default Speed.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

BitSlowFall

Slow Fall

- Double Jump
Players are able to jump in the Air again without landing.
Uses 100 Power.

- Oxygen
The time players can breath underwater (or breathe air when having the Gills skill) before suffocating can be set from 0 to 500 seconds.
Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).

- Jump Height
Players' Jump Height can be set from 20% to 200% of the default Jump Height.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

- Slow Fall
Players' falling speed can be set from 20% to 80% slower than normal when holding the jump button while the player falls.
Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%).

ParkourMaster

Parkour Master

- Parkour Master
Players can wall-jump on any surface, as every surfaces gains the same properties as the Parkour Material.
Uses 25 Power.

BitSlipperyShoes

Slippery Shoes

- Slippery Shoes
Players' friction can be set from 25% to 100%. The higher the value you set, the more slippery the surface is, like when walking on Ice or Black Ice Materials.
Removes 3 Power when set to min (25%) and removes 10 Power when set to max (100%).

Gills

Gills

- Gills
Players are breathing water instead of air, like fishes.
Uses 0 Power.

- No Weapons
Players are unable to pick up Weapons including Cube Gun.
Removes 50 Power.

- No Consumables
Players are unable to pick up effects pickups.

Gold Cost

Server Gold Cost
WWW 0 T GoldPixel Default Icon
BR 0 T GoldPixel Default Icon
Friends 0 T GoldPixel Default Icon
Old price 25 T GoldPixel Default Icon

Trivia

  • The original release date for Live was in September 30th, 2019. The update got delayed due to technical issues.