Kogama Wiki
(Abilities)
No edit summary
Tag: Visual edit: Switched
(17 intermediate revisions by 8 users not shown)
Line 1: Line 1:
  +
{{Infobox item
A '''class''' is a kit of an aspect and abilities that you can use while playing a game. Currently it's only available at ''Friends''.
 
  +
| name = Class
  +
| image = Classes.png.png|thumb]]
  +
| caption = Class Icon
  +
| type = [[Blueprint]]
  +
| power = Player's choice
  +
| effects = Player's choice
  +
}}
  +
  +
'''Classes''' are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature was firstly released in the [http://friends.kogama.com/ | Friends] server on '''August 7th, 2019''', then released in BR in '''September 27th, 2019''', and was finally released in Live in '''October 2nd, 2019'''.
  +
 
= Settings =
 
= Settings =
'''Team''': set the team that can use the class.
 
'''Game Tier''': Choose what tier must a player have to select the class. Classes with Tier 0 have a power limit of 100.
 
'''Spawn''': Get a custom spawnpoint.
 
== Aspect ==
 
Every player from a class will have the same avatar! Choose the avatar from your avatar list.
 
=='''Abilities'''==
 
You cam have worse/better abilities depending from the class! There are 3 types of abilities:
 
=== Defence===
 
For resisting more attacks.
 
   
 
== Team ==
'''Health''': Changes your total health, from a bit to doubled.
 
 
* Set the [[Team]] that can use the Class.<br>
   
  +
== Look ==
'''Damage Reduction''': Receive less damage while being attacked.
 
  +
* Set the appearance of a Class from the avatars you own. Accessories are included.
[[File:LowHealth.gif|thumb|left|No health may kill you instantly.]]
 
[[File:DmgReductionHealth.gif|thumb|right|Either have too much health or a very good damage reduction.]]
 
=== Offence ===
 
For dealing more damage.
 
<br><br><br>
 
'''Unlimited Ammo''': Infinite bullets to shoot.
 
[[File:UnlimitedAmmo.png|thumb|left|This is how your ammo counter looks with the '''Unlimited Ammo''' ability.]]
 
=== Tactical ===
 
Various properties that change the gameplay.
 
[[File:DoubleJump.gif|thumb|left|Extra height!]]
 
   
 
=='''Skills'''==
  +
*[[File:UnlimitedAmmo.png|thumb|Unlimited Ammo]]Give a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents you from making the class too powerful to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.<br>
   
  +
There are currently 3 types of Skills:
[[File:ParkourMaster.gif|thumb|right|Same effect as the [[Parkour]] block]]
 
   
 
Defence<br>
[[File:LowSpeed.gif|thumb|left|Slow...]]
 
  +
• Offence<br>
  +
• Tactical<br>
 
[[File:DoubleJump.gif|thumb|Double Jump]]
   
  +
=== Defense ===
[[File:HighSpeed.gif|thumb|right|... or FAAAST?]]
 
   
  +
'''- Health'''<br>
[[File:BitSlipperyShoes.gif|thumb|left|The minimum effect is barely visible.]]
 
  +
Players' Health can be set from 1% to 200% of the default Health.<br>
  +
Removes 99 Power when set to min (1%) and uses 50 Power when set to max (200%).
   
  +
'''- Damage Reduction'''<br>
[[File:RealSlipperyShoes.gif|thumb|right|Just like ice!]]
 
  +
Damage taken by players can be reduced to 10% - 80% of the default amount.<br>
  +
Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).
   
 
=== Offence ===
[[File:LowJump.gif|thumb|left|...zZz]]
 
  +
  +
'''- Unlimited Ammo'''<br>
  +
Players get unlimited ammo on weapons.<br>
  +
Uses 100 Power
  +
 
=== Tactical ===
   
  +
'''- Speed Modifier'''<br>
[[File:HighJump.gif|thumb|right|Boing!]]
 
  +
Players' Speed can be set from 20% to 200% of the default Speed.<br>
  +
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).
 
[[File:BitSlowFall.gif|thumb|Slow Fall]]
  +
'''- Double Jump'''<br>
  +
Players are able to jump in the Air again without landing.<br>
  +
Uses 100 Power.
   
  +
'''- Oxygen'''<br>
[[File:BitSlowFall.gif|thumb|left|Minimum reduces your fall speed a bit.]]
 
  +
The time players can breath underwater (or breathe air when having the Gills skill) before suffocating can be set from 0 to 500 seconds.<br>
  +
Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).
   
  +
'''- Jump Height'''<br>
[[File:ReallySlowFall.gif|thumb|right|Barely fall!]]
 
  +
Players' Jump Height can be set from 20% to 200% of the default Jump Height.<br>
  +
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).
   
  +
'''- Slow Fall'''<br>
[[File:NoOxygen.gif|thumb|left|Constant suffering.]]
 
  +
Players' falling speed can be set from 20% to 80% slower than normal when holding the jump button while the player falls.<br>
  +
Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%).
 
[[File:ParkourMaster.gif|thumb|Parkour Master]]
 
'''- Parkour Master'''<br>
  +
Players can wall-jump on any surface, as every surfaces gains the same properties as the [[Parkour|Parkour Material]].<br>
  +
Uses 25 Power.
 
[[File:BitSlipperyShoes.gif|thumb|Slippery Shoes]]
 
'''- Slippery Shoes'''<br>
  +
Players' friction can be set from 25% to 100%. The higher the value you set, the more slippery the surface is, like when walking on [[Ice]] or [[Black Ice]] Materials.<br>
  +
Removes 3 Power when set to min (25%) and removes 10 Power when set to max (100%).
 
[[File:Gills.gif|thumb|Gills]]
  +
'''- Gills'''<br>
  +
Players are breathing water instead of air, like fishes.<br>
  +
Uses 0 Power.
   
  +
'''- No Weapons'''<br>
[[File:Gills.gif|thumb|right|Be a fish!]]
 
  +
Players are unable to pick up [[Pickups#Weapons|Weapons]] including [[Cube Gun]].<br>
  +
Removes 50 Power.
   
  +
'''- No Consumables'''<br>
[[File:NoWeapons.gif|thumb|left|You can't grab anything to kill.]]
 
  +
Players are unable to pick up [[Pickups#Effects|effects pickups]].
   
  +
== Gold Cost ==
[[File:NoConsumables.gif|thumb|right|You can't get better.]]
 
  +
{| class="wikitable"
  +
!Server
  +
!Gold Cost
  +
|-
  +
|WWW
  +
|0 [[File:T GoldPixel Default Icon.png|frameless|16x16px|link=https://kogama.gamepedia.com/File:T_GoldPixel_Default_Icon.png]]
  +
|-
  +
|BR
  +
|0 [[File:T GoldPixel Default Icon.png|frameless|16x16px|link=https://kogama.gamepedia.com/File:T_GoldPixel_Default_Icon.png]]
  +
|-
  +
|Friends
  +
|0 [[File:T GoldPixel Default Icon.png|frameless|16x16px|link=https://kogama.gamepedia.com/File:T_GoldPixel_Default_Icon.png]]
  +
|-
  +
|Old price
  +
|25 [[File:T GoldPixel Default Icon.png|frameless|16x16px|link=https://kogama.gamepedia.com/File:T_GoldPixel_Default_Icon.png]]
  +
|}
   
  +
= Trivia =
<br><br><br><br><br><br><br><br><br><br><br><br><br>
 
  +
* The original release date for Live was in '''September 30th, 2019'''. The update got delayed due to technical issues.
'''Double Jump''': Two jumps! If you drop, you conserve a jump.
 
<br>
 
'''Parkour Master''': Jump on any wall!
 
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
'''Speed''': Changes the normal speed.
 
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
'''Slippery Shoes''': Lose traction.
 
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
'''Jump Height''': Changes the effectiveness of your jumps.
 
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
'''Slow Fall''': Decreases the fall speed.
 
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
'''Oxygen''': Changes your oxygen. As shown left, the minimum oxygen damages you almost instantly. But the maximized setting lets you last various minutes!
 
<br>
 
'''Gills''': The oxygen effect is reversed. Now the water is the most important element!
 
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 
'''No weapons''': Pacifist mode, no killing!
 
<br>
 
'''No consumables''': Hardcore mode.
 

Revision as of 17:26, 24 March 2021

Class
Classes.png
Class Icon
Description
Type
Blueprint
Power
Player's choice
Effect(s)
Player's choice

Classes are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature was firstly released in the | Friends server on August 7th, 2019, then released in BR in September 27th, 2019, and was finally released in Live in October 2nd, 2019.

Settings

Team

  • Set the Team that can use the Class.

Look

  • Set the appearance of a Class from the avatars you own. Accessories are included.

Skills

  • UnlimitedAmmo

    Unlimited Ammo

    Give a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents you from making the class too powerful to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.

There are currently 3 types of Skills:

• Defence
• Offence
• Tactical

DoubleJump

Double Jump

Defense

- Health
Players' Health can be set from 1% to 200% of the default Health.
Removes 99 Power when set to min (1%) and uses 50 Power when set to max (200%).

- Damage Reduction
Damage taken by players can be reduced to 10% - 80% of the default amount.
Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).

Offence

- Unlimited Ammo
Players get unlimited ammo on weapons.
Uses 100 Power

Tactical

- Speed Modifier
Players' Speed can be set from 20% to 200% of the default Speed.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

BitSlowFall

Slow Fall

- Double Jump
Players are able to jump in the Air again without landing.
Uses 100 Power.

- Oxygen
The time players can breath underwater (or breathe air when having the Gills skill) before suffocating can be set from 0 to 500 seconds.
Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).

- Jump Height
Players' Jump Height can be set from 20% to 200% of the default Jump Height.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

- Slow Fall
Players' falling speed can be set from 20% to 80% slower than normal when holding the jump button while the player falls.
Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%).

ParkourMaster

Parkour Master

- Parkour Master
Players can wall-jump on any surface, as every surfaces gains the same properties as the Parkour Material.
Uses 25 Power.

BitSlipperyShoes

Slippery Shoes

- Slippery Shoes
Players' friction can be set from 25% to 100%. The higher the value you set, the more slippery the surface is, like when walking on Ice or Black Ice Materials.
Removes 3 Power when set to min (25%) and removes 10 Power when set to max (100%).

Gills

Gills

- Gills
Players are breathing water instead of air, like fishes.
Uses 0 Power.

- No Weapons
Players are unable to pick up Weapons including Cube Gun.
Removes 50 Power.

- No Consumables
Players are unable to pick up effects pickups.

Gold Cost

Server Gold Cost
WWW 0 T GoldPixel Default Icon
BR 0 T GoldPixel Default Icon
Friends 0 T GoldPixel Default Icon
Old price 25 T GoldPixel Default Icon

Trivia

  • The original release date for Live was in September 30th, 2019. The update got delayed due to technical issues.