Kogama Wiki
m (Fixed Gold Price section & corrected a typo)
No edit summary
Tag: Visual edit: Switched
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{Infobox item
 
{{Infobox item
 
| name = Class
 
| name = Class
| image = Classes.png
+
| image = Classes.png.png|thumb]]
 
| caption = Class Icon
 
| caption = Class Icon
 
| type = [[Blueprint]]
 
| type = [[Blueprint]]
Line 8: Line 8:
 
}}
 
}}
   
'''Classes''' are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature got released first in the [http://friends.kogama.com/ | Friends] server in '''August 7th, 2019''', then got released in BR in '''September 27th, 2019''', and got released in Live in '''October 2nd, 2019'''.
+
'''Classes''' are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature was firstly released in the [http://friends.kogama.com/ | Friends] server on '''August 7th, 2019''', then released in BR in '''September 27th, 2019''', and was finally released in Live in '''October 2nd, 2019'''.
   
 
= Settings =
 
= Settings =
Line 19: Line 19:
   
 
=='''Skills'''==
 
=='''Skills'''==
*[[File:UnlimitedAmmo.png|thumb|Unlimited Ammo]]Give a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents to make a Class too much powerful to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.<br>
+
*[[File:UnlimitedAmmo.png|thumb|Unlimited Ammo]]Give a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents you from making the class too powerful to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.<br>
   
 
There are currently 3 types of Skills:
 
There are currently 3 types of Skills:
Line 35: Line 35:
   
 
'''- Damage Reduction'''<br>
 
'''- Damage Reduction'''<br>
Players' damages taken can be set from 10% to 80%.<br>
+
Damage taken by players can be reduced to 10% - 80% of the default amount.<br>
 
Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).
 
Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).
   
Line 41: Line 41:
   
 
'''- Unlimited Ammo'''<br>
 
'''- Unlimited Ammo'''<br>
Players get unlimited ammo.<br>
+
Players get unlimited ammo on weapons.<br>
 
Uses 100 Power
 
Uses 100 Power
   
Line 55: Line 55:
   
 
'''- Oxygen'''<br>
 
'''- Oxygen'''<br>
The time players can breath underwater or when having Gills skill before suffocating can be set from 0 to 500 seconds.<br>
+
The time players can breath underwater (or breathe air when having the Gills skill) before suffocating can be set from 0 to 500 seconds.<br>
 
Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).
 
Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).
   
Line 63: Line 63:
   
 
'''- Slow Fall'''<br>
 
'''- Slow Fall'''<br>
Players' falling speed can be set from 20% to 80% slower than normally when holding the jump button.<br>
+
Players' falling speed can be set from 20% to 80% slower than normal when holding the jump button while the player falls.<br>
 
Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%).
 
Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%).
 
[[File:ParkourMaster.gif|thumb|Parkour Master]]
 
[[File:ParkourMaster.gif|thumb|Parkour Master]]
 
'''- Parkour Master'''<br>
 
'''- Parkour Master'''<br>
Players can wall-jump on any walls, like if every blocks were made of [[Parkour | Parkour Material]].<br>
+
Players can wall-jump on any surface, as every surfaces gains the same properties as the [[Parkour|Parkour Material]].<br>
 
Uses 25 Power.
 
Uses 25 Power.
 
[[File:BitSlipperyShoes.gif|thumb|Slippery Shoes]]
 
[[File:BitSlipperyShoes.gif|thumb|Slippery Shoes]]
Line 79: Line 79:
   
 
'''- No Weapons'''<br>
 
'''- No Weapons'''<br>
Players are unable to pick up [[Pickups#Weapons | Weapons]] including [[Cube Gun]].<br>
+
Players are unable to pick up [[Pickups#Weapons|Weapons]] including [[Cube Gun]].<br>
 
Removes 50 Power.
 
Removes 50 Power.
   
 
'''- No Consumables'''<br>
 
'''- No Consumables'''<br>
Players are unable to pick up [[Pickups#Effects | effects pickups]].
+
Players are unable to pick up [[Pickups#Effects|effects pickups]].
   
 
== Gold Cost ==
 
== Gold Cost ==

Revision as of 17:26, 24 March 2021

Class
Classes.png
Class Icon
Description
Type
Blueprint
Power
Player's choice
Effect(s)
Player's choice

Classes are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature was firstly released in the | Friends server on August 7th, 2019, then released in BR in September 27th, 2019, and was finally released in Live in October 2nd, 2019.

Settings

Team

  • Set the Team that can use the Class.

Look

  • Set the appearance of a Class from the avatars you own. Accessories are included.

Skills

  • UnlimitedAmmo

    Unlimited Ammo

    Give a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents you from making the class too powerful to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.

There are currently 3 types of Skills:

• Defence
• Offence
• Tactical

DoubleJump

Double Jump

Defense

- Health
Players' Health can be set from 1% to 200% of the default Health.
Removes 99 Power when set to min (1%) and uses 50 Power when set to max (200%).

- Damage Reduction
Damage taken by players can be reduced to 10% - 80% of the default amount.
Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).

Offence

- Unlimited Ammo
Players get unlimited ammo on weapons.
Uses 100 Power

Tactical

- Speed Modifier
Players' Speed can be set from 20% to 200% of the default Speed.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

BitSlowFall

Slow Fall

- Double Jump
Players are able to jump in the Air again without landing.
Uses 100 Power.

- Oxygen
The time players can breath underwater (or breathe air when having the Gills skill) before suffocating can be set from 0 to 500 seconds.
Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).

- Jump Height
Players' Jump Height can be set from 20% to 200% of the default Jump Height.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

- Slow Fall
Players' falling speed can be set from 20% to 80% slower than normal when holding the jump button while the player falls.
Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%).

ParkourMaster

Parkour Master

- Parkour Master
Players can wall-jump on any surface, as every surfaces gains the same properties as the Parkour Material.
Uses 25 Power.

BitSlipperyShoes

Slippery Shoes

- Slippery Shoes
Players' friction can be set from 25% to 100%. The higher the value you set, the more slippery the surface is, like when walking on Ice or Black Ice Materials.
Removes 3 Power when set to min (25%) and removes 10 Power when set to max (100%).

Gills

Gills

- Gills
Players are breathing water instead of air, like fishes.
Uses 0 Power.

- No Weapons
Players are unable to pick up Weapons including Cube Gun.
Removes 50 Power.

- No Consumables
Players are unable to pick up effects pickups.

Gold Cost

Server Gold Cost
WWW 0 T GoldPixel Default Icon
BR 0 T GoldPixel Default Icon
Friends 0 T GoldPixel Default Icon
Old price 25 T GoldPixel Default Icon

Trivia

  • The original release date for Live was in September 30th, 2019. The update got delayed due to technical issues.