Difference between revisions of "Class"

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(Live release date got delayed.)
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'''Classes''' are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature got released first in the [http://friends.kogama.com/ | Friends] server, then got released in BR in '''September 27th, 2019''', and in Live in '''September 30th, 2019'''.
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'''Classes''' are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature got released first in the [http://friends.kogama.com/ | Friends] server, then got released in BR in '''September 27th, 2019''', and soon will be released in Live.
   
 
= Settings =
 
= Settings =
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'''- No Consumables'''<br>
 
'''- No Consumables'''<br>
 
Players are unable to pick up [[Pickups#Effects | effects pickups]].
 
Players are unable to pick up [[Pickups#Effects | effects pickups]].
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= Trivia =
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* The original release date for Live was in '''September 30th, 2019'''. The update got delayed due to technical issues.

Revision as of 00:35, 2 October 2019

Classes are Spawn points you can customize to give players super-abilities and a new appearance when spawning. This feature got released first in the | Friends server, then got released in BR in September 27th, 2019, and soon will be released in Live.

Settings

Team

  • Set the Team that can use the Class.

Look

  • Set the appearance of a Class from the avatars you own. Accessories are included.

Skills

  • Give a Class different abilities. Adding Skills to a Class will change the value of a Power Bar. This bar prevents to make a Class too much powerful to unlock it for free. You need to lock the Class by a Tier higher than 0 in order to have no Power limit.

There are currently 3 types of Skills:

• Defence
• Offence
• Tactical

Defence

- Health
Players' Health can be set from 1% to 200% of the default Health.
Removes 99 Power when set to min (1%) and uses 50 Power when set to max (200%).

- Damage Reduction
Players' damages taken can be set from 10% to 80%.
Uses 30 Power when set to min (10%) and uses 240 Power when set to max (80%).

Offence

- Unlimited Ammo
Players get unlimited ammo.
Uses 100 Power

Tactical

- Speed Modifier
Players' Speed can be set from 20% to 200% of the default Speed.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

- Double Jump
Players are able to jump in the Air again without landing.
Uses 100 Power.

- Oxygen
The time players can breath underwater or when having Gills skill before suffocating can be set from 0 to 500 seconds.
Removes 10 Power when set to min (0 second) and uses 48 Power when set to max (500 seconds).

- Jump Height
Players' Jump Height can be set from 20% to 200% of the default Jump Height.
Removes 40 Power when set to min (20%) and uses 50 Power when set to max (200%).

- Slow Fall
Players' falling speed can be set from 20% to 80% slower than normally when holding the jump button.
Uses 10 Power when set to min (20%) and uses 40 Power when set to max (80%).

- Parkour Master
Players can wall-jump on any walls, like if every blocks were made of Parkour Material.
Uses 25 Power.

- Slippery Shoes
Players' friction can be set from 25% to 100%. The higher the value you set, the more slippery the surface is, like when walking on Ice or Black Ice Materials.
Removes 3 Power when set to min (25%) and removes 10 Power when set to max (100%).

- Gills
Players are breathing water instead of air, like fishes.
Uses 0 Power.

- No Weapons
Players are unable to pick up Weapons including Cube Gun.
Removes 50 Power.

- No Consumables
Players are unable to pick up effects pickups.

Trivia

  • The original release date for Live was in September 30th, 2019. The update got delayed due to technical issues.