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A classic! Burn everything within reach.

Light your enemies on fire with this close range weapon.

Besides being a great weapon, it also serves as a ''parachute'' for when you're falling from a high place.


  • 100 flames


  • Pickup Type: Flamethrower
  • Damage (No Burn Effect): 5
  • Fire Rate (Flamethrower Only): 0.15 second
  • DPS (Damage Per Second) Without Burn: ~33.33
  • Effect: Burn
  • Burn Damage: 5
  • Tick Rate: 0.5 second
  • Burn Effect (Only) DPS: 10
  • Burn Minimum Duration: 2 seconds
  • Combined DPS: ~43.33
  • Ability: "Parachute"
  • Aim downwards after falling from a high place to slowly fall down by 20%? (needs confirmation) which acts as an alternative of slow fall.
  • Range: Short
  • Damage Type: Pierce
  • Ammunition: 100 Flames
  • Flame Velocity: Mediocre
  • Hitbox: Relatively Large


  • Highly Accurate
  • Burn DoT
  • Rapid Fire
  • Slow Fall Effect
  • Can Pierce Through Enemies, Allies, and Even Walls
  • Big Hitbox
  • Effective against Jetpacks, Hovercrafts, and Hamster Balls
  • High Ammunition Capacity
  • Automatic
  • High Rate of Fire


  • Relatively Low DPS
  • Low Damage Per Shot and Tick
  • Short Range
  • Deals 0 Damage to Sentry Towers, Ghosts, and Oculus


  • Flamethrower is one of the most used weapons, others being Bazooka and Impulse Gun, due to its hitbox, fire rate, and the effectiveness against jetpack users.
  • Flamethrower synergizes well with Mouse Gun as it allows flamethrower to easily kill a player despite the size thanks to its hitbox.
  • Flamethrower is one of the few damaging pickups that does not knockback players, along with Mutanto, Cube Gun, and Rail Gun.
  • This weapon is great against Firefly, Hovercraft, Dragonfly and Hamster Ball as the fire is damaging both the said blueprints and the player.
  • It's terrible when playing against players with a long range weapons like Railgun unless you're close to them.


Game Coins:[]

  • 0-10000 coins requirement.
  • Flame decreases depending on the time used.


  • Your level or less level requirement.

Game Tier

  • 0-3 Game Tier

Gold Cost[]

Free, standard inventory item.


  • Flamethrower Sound Effect

  • Flamethrower Pickup Effect


The Flame Thrower was implemented alongside the Shotgun in Build 0.8.0, released June 22, 2012.