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Curiosity: In the past it was possible for players on their own team to be pushed by the impulse weapon, but this has been removed. |
Curiosity: In the past it was possible for players on their own team to be pushed by the impulse weapon, but this has been removed. |
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+ | The original weapon automatically discharged to 0% without creating a blast if kept at 100% for too long. |
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[[Category:Weapons]] |
[[Category:Weapons]] |
Revision as of 17:02, 20 December 2020
Trivia
It's a steel Like "U" styled belt accessory with gold blocks in the end and middle of the "U", The belt has a gold brooch on it's front.
Behavior:
The Impulse Gun creates a concentrated gravity circle in the middle of it, If you hold the pointer the AMMO will start to charge, creating a stronger gravity, when you release it, it will generate a gravity wave, throwing everything to the air, it can be also used when you look down and shoot it to do a high jump.
Advantages:
- It can be used to push opponents away.
- Can be used to impulse you out of a firing area for mobility boosts.
- Has Unlimited Ammo.
- Stackable.
- With this weapon you can jump higher.
Disadvantages:
- Takes 1.4 second to fully charge.
- If you kill an enemy with it, it won't count as an User-Kill, but as a technical kill.
- No Damage.
Configuration:
Game Coins:
- 0-10000 coins requirement.
Levels:
- Your level or less level requirement.
- 0-3 Game Tier requirement.
Gold Cost:
Free, standard inventory item.
History
The Impulse Gun was implemented as part of version 0.7.2 on February 24, 2012.[1]
Curiosity: In the past it was possible for players on their own team to be pushed by the impulse weapon, but this has been removed.
The original weapon automatically discharged to 0% without creating a blast if kept at 100% for too long.
- ↑ KoGaMa - NEW RELEASE!! (Original) (Archive)