Difference between revisions of "Sword"

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== Gold Cost: ==
 
== Gold Cost: ==
 
'''Free''', standard inventory item.
 
'''Free''', standard inventory item.
  +
  +
== Sounds ==
  +
* Sword Sound Effect
  +
[[File:sword.wav]]
  +
  +
* Sword Pickup Sound
  +
[[File:Pickup gun.wav]]
  +
  +
   
 
== History ==
 
== History ==

Revision as of 15:40, 23 March 2021

Sword

Description:

A steel blade designed for melee combat.

Sneak up on your enemies to catch them off guard. Don't bring a sword to a gun fight!

Statistics:

Pickup Type: Melee

Damage: 20

Swing Rate: 0.3 second

DPS (Damage Per Second):~66.66

Range: Melee

Damage Type: Splash

Hitbox: Small

Ammunition: Infinite

Pros:

  • Relatively High DPS
  • "Splash" Damage
  • Infinite Ammunition
  • Decent Rate of Swing

Cons:

  • Melee Range
  • Small Hitbox

Configuration:

Game Coins:

  • 0-10000 coins requirement.

Levels:

  • Your level or less level requirement.

Gold Cost:

Free, standard inventory item.

Sounds

  • Sword Sound Effect

  • Sword Pickup Sound


History

The sword was implemented as part of version 0.7.6 on April 17, 2012.[1]

  1. KoGaMa - NEW RELEASE, 0.7.6 (Original) (Archive)