Description:
A steel blade designed for melee combat.
Sneak up on your enemies to catch them off guard. Don't bring a sword to a gun fight!
Statistics:
Pickup Type: Melee
Damage: 20
Swing Rate: 0.3 second
DPS (Damage Per Second):~66.66
Range: Melee
Damage Type: Splash
Hitbox: Small
Ammunition: Infinite
Pros:
- Relatively High DPS
- "Splash" Damage
- Infinite Ammunition
- Decent Rate of Swing
Cons:
- Melee Range
- Small Hitbox
Configuration:
Game Coins:
- 0-10000 coins requirement.
Levels:
- Your level or less level requirement.
Gold Cost:
Free, standard inventory item.
History
The sword was implemented as part of version 0.7.6 on April 17, 2012.[1]
- ↑ KoGaMa - NEW RELEASE, 0.7.6 (Original) (Archive)