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In KoGaMa you can create incredible games for a whole community, this is one of the premises of the game. In this article you will learn everything you need to start creating.

Create a Project

CreateProject

Creating Project

At the top of the page you can select the Build option, there will appear all your projects, be it a member or owner.

1. Click in New Game.

2. Select the template you are most interested in.

EnterProject

Entering in Project

3. Enter a name and description for your game.

4. Now that you have created your project, it will appear in the build tab where you can enter.



First Comands

When entering for the first time, a brief tutorial will appear on construction, if you skipped it no problem, just follow the article.

FirstComands

Tutorial

1. The keys W A S D move your character in a horizontal where:

W (Front)

S (Back)

A (Left)

D (Right)

2. The E and C keys move your character in a vertical where:

E (Top)

C (Down)

3. You can freely move your mouse to the direction of the camera.

Cubes

Ready! You've just learned the commands, but now let's go to the fun part, which is the cubes.

AddCubes

Cubes

1.Change Block To add cubes, first type 1, our select edit cube in top, after click on the small cube that appears to the right side of the screen, there you can select a myriad of them.

2.DeletCube To delete cubes, type 2, our select delete cube in top, if that you can remove them.

Modeling

Modeling

3.PaintCube To paint cubes, type 3, our select paint cubes in top, with this you can paint the blocks according to any selected.

  • If the cubes you can modeling, modeling is everything in construction mode, nothing more is that change the shape of the blocks you want, so you can form various types of items and can create your maps.

Construction Tools

  • Grad Size Grade Size (G key shortcut) = With this tool you can toggle the grid size of your game to move models, in 1 mode you are able to move the model freely, in mode 2 you move it based on the drawing plane.
  • DrawPlan Drawing Plane (F key shortcut) = With this tool you are able to create a spreadsheet in your project, to put blocks, models about on it. You can change your height by using the arrows that appear on the left side.
    PlanCubes

    Drawing Plane Example

  • OffLogic Show On/Off Logics (L key shortcut) = With this tool you hide/show logic blocks of your game, this will not disable them.
  • Play Test Game (P key shortcut) = With this you can test your game, as if it were already published.

Models

You can create models using N key shortcut, or selecting Model on the right side of the screen, then simply choose the desired size and then the location where it will be made. Models have a maximum size of creation, which increases according to the size chosen.

  • With the models you also have the ability to store them in inventory for future uses, plus the ability to share this, selling your creations in the game store, which can be found at the top of KoGaMa's official website

Inventory

The inventory can be accessed in the icon Inventory Icon, or by using the shortcut key I. This is the place where you store the items you get, such as models, logics, pickups ... In total there are 6 item categories

  • Cube Models They are ready-made models purchased at the Item Store, or the ones created by you that have been added to the inventory.
  • Premium Models They are the original game models purchased in the in-game store.
  • Pickups Refers to items collected within the game, such as weapons, coins, stars
  • Logic Simple logic items such as light, final flag, texts...
  • Advanced Logic Refer to the category for some Logic Cubes.

Shop

Selling Item

Selling Item Example (Click Here)

The store is a way in which you can share your creations and sell them to the players in the game store, with each purchase of your model you receive 20 golds. To sell first, you need to have your model in inventory, for this:

  • Right-click on your template and select the add to inventory option. This may take a few seconds.
  • After that, open your inventory, found your item and click on the Item info Icon of your item.
  • Click on the sell option... Write a name for your item and description if you want.

Now your item will be in the game store, you can see it by accessing the items sale tab of your profile, its photo will be taken automatically

Logic

Game logic controls the gameplay of the game. It's based in programming and it can be as complex as of the imagination of the user. There are various Logic cubes which can make a lot of possible combinations.

You can read and learn more about logic by accessing this article.

Publishing Your Game

PublishGame

Publishing Game

After you finish your game, just publish it to make it playable to any player on the site. For this:

  • Click in the Publish Game Icon that appears below the screen of your game.
  • When you are ready click Ok

A loading screen will appear, which usually does not take a minute. After this your game will be published on the site, to access it you can visit your profile, and go in your published games section

Taking Screenshot

Screeenshot Example

Screeenshot Example

Any game features a thumbnail, this may attract new players to your map, you can take one demonstrating elements of the scenery, logos ... The limit is your imagination. After finding the place for the ideal photo, enough:

  • Click the Screenshot Icon that appears bellow the screen, next to the publish game
  • When you are ready click Ok

The loading usually does not take long, much like the publication of the game. After this, your game will have an updated photo!

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